FAITH SHIELDS
3D ANIMATOR | 3D RIGGER | 3D MODELER
ABOUT ME
I am a 3D Animator and Rigging Artist, and I am thankful to have had the opportunity to work through and develop skills across the many steps of game art development. Since January 2025, I have served as the Lead and Sole Artist at LittleSeed, where I oversee the end-to-end 3D pipeline, navigating everything from initial concept and high-poly sculpting to animation-ready retopology, C# systems, and Unity state machine implementation.
My passion lies in making characters feel alive. I specialize in building complex ARKit facial rigs for real-time performances and personality-driven locomotion sets. I believe that at the core of every great story is a character with their own drives and struggles, and through the movement of a rig or expressive animation, I strive to create characters that resonate with an audience for both entertainment and impact.

SKILLS
Software: Blender, Maya, Unity, Adobe Photoshop, Illustrator, After Effects, Premiere, Toon Boom Harmony
Disciplines: 3D & 2D Animation, 3D Modeling, Rigging, Concept Art, Game Development, Storytelling
EDUCATION
Ohio University - Honors Tutorial College
B.A. in Media Arts and Studies with a specialization in Games and Animation, Summa Cum Laude
Minor in Studio Art
GET IN TOUCH!
FEEL FREE TO CONTACT ME FOR FUTURE WORK OR QUESTIONS